I enjoyed this somewhat, and I found it especially nice that the robot's eyes change color when it dies.
I like that you can get into a one cube gap, and by repeatedly jumping, you can launch yourself out, going higher than you normally would.
What I don't like though is the fact that if you go through a door, come back through the door to the previous level, and die, you spawn back at the "starting door" of the level and not the last one you went through.
While I understand the reason the game was made, I would have liked to see the game be limited to something like 50-250 rooms, and Bill is at one of the doors.
Then, when you find him, he runs away and a new screen is accessible that shows how many doors the player has found, and how many doors the player has found Bill at (hinting that you need to find bill at each door, but not saying it directly). Then, when you have found Bill at each door, he runs away again, but this time there is no change to the door/bill found screen. He would be at the first door you found him at, and the cycle would repeat endlessly.
So say there are doors A, B, C, and D, and Bill can be found at one of the doors in one of those levels. Which door you go through first (or better phrased, which door you find Bill at first) changes the order that bill travels in. So if you go into Door A first, then find Bill at Door AD, he travels to Door B,BD. But if you go through Door C and find him at Door CA, he goes to Door A,AB.
Maybe add an achievements page and have an impossible-to-get "Find Bill enough times that he stops running away" or something.
oof, they're randomly generated so idk how he'd even fix that (unless it's actually possible and just hard but I wouldn't know bc I didn't see the level and also I usually assume that things are possible I just can't do them XD but I feel like in this case its entirely possible for there to be an actually impossible level bc he couldn't test each possibility)
A great little thing. But it'd be even better if its itch page was hiding the fact that it goes on forever. Even though it's infinite, making it to another transmitter feels like a progress and the exploration feels rewarding at times. It could actually trick some people into thinking there is some sort of an ending or a path branch with Bill at its end if there were no youtube links etc and it would be hilarious...
Go and play NES Castlevania. You could make a great game involving that kind of a movement. And it's even more limited in Castlevania, because there is no momentum.
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I fell.
That fall led to ground.
AND THAT GROUND LED TO A TRANSMITTER.
Die-to-win material indeed.
lol
You can't play mobile
So sad
Wish you could
Me too, even though I don't have a phone.
takes forever to load
TrueMoseCoder? Is That You?
Show post...
try downloading the game instead of the WEBGL version :D
I enjoyed this somewhat, and I found it especially nice that the robot's eyes change color when it dies.
I like that you can get into a one cube gap, and by repeatedly jumping, you can launch yourself out, going higher than you normally would.
What I don't like though is the fact that if you go through a door, come back through the door to the previous level, and die, you spawn back at the "starting door" of the level and not the last one you went through.
While I understand the reason the game was made, I would have liked to see the game be limited to something like 50-250 rooms, and Bill is at one of the doors.
Then, when you find him, he runs away and a new screen is accessible that shows how many doors the player has found, and how many doors the player has found Bill at (hinting that you need to find bill at each door, but not saying it directly). Then, when you have found Bill at each door, he runs away again, but this time there is no change to the door/bill found screen. He would be at the first door you found him at, and the cycle would repeat endlessly.
So say there are doors A, B, C, and D, and Bill can be found at one of the doors in one of those levels. Which door you go through first (or better phrased, which door you find Bill at first) changes the order that bill travels in. So if you go into Door A first, then find Bill at Door AD, he travels to Door B,BD. But if you go through Door C and find him at Door CA, he goes to Door A,AB.
Maybe add an achievements page and have an impossible-to-get "Find Bill enough times that he stops running away" or something.
steam release when?
it was made for a game jam so there won't b a steam release
I know, I was memeing.
yas one of them is impossalbe
oof, they're randomly generated so idk how he'd even fix that
(unless it's actually possible and just hard but I wouldn't know bc I didn't see the level and also I usually assume that things are possible I just can't do them XD but I feel like in this case its entirely possible for there to be an actually impossible level bc he couldn't test each possibility)
A great little thing. But it'd be even better if its itch page was hiding the fact that it goes on forever. Even though it's infinite, making it to another transmitter feels like a progress and the exploration feels rewarding at times. It could actually trick some people into thinking there is some sort of an ending or a path branch with Bill at its end if there were no youtube links etc and it would be hilarious...
Can you make it for android??
vgyuiweguoivsdhlvfjksreoiubdrlkjfbdr.jfb,urjfhl/kfsrnf;liwebfuowkrbfuiQVWDHILSEVYUQVLEDU
Hello There
whaaaaaaaaaaaaaaaaat
uhh
how did you get the pixel font for the comments section
Idk.
you can change the page’s font by going to: your game page > edit theme > font > pixel
Okay?
wait the robot is Bill (Or billy if you prefer) but hey that's just a theory A GAME THEORY
no, dont trust billy.
Agreed.
billy always betray us
billy will kill you in ur sleep
...wait, WHAT!?
(In loud irish accent) SCREW YOU BILLY!
Yeah. REDACTED you Billy.
Best Coded game ever
Tell me if it is made from JAVASCRIPT
It turns out that most games are coded. Although I liked the game I don't think that is the best game ever.
It's made in unity
So um.
I spawned in a crouched position.
404 - REST OF COMMENT NOT FOUND.
It happened again.
i,,mnnnnn
AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA
Die. Get profit.
When you die to a death block, you can jump on your remains and get past it, though it's quite tricky...
I will just play it online
My pc cant handle this game 😅😅
404 - REPLY NOT FOUND.
huh?
ah yes, REDACTED is so great
YOUR CONTROL IS BAD MAKE ARROW UP HOW MAKE MY JUMB AND YOUR GAME IS GOOD AND CMAKE A NEW SONG
what a 6 year old
yeah what a 6 year old
a 6 year old is a REDACTED
eeeeeeee
i didnt know people like this would be in the comment section aaa
You could've said:
Your controls are bad, make the up arrow to jump. The rest of the game is pretty good, please make a new song.
But instead, you said:
YOUR CONTROL IS BAD MAKE ARROW UP HOW MAKE MY JUMB AND YOUR GAME IS GOOD AND CMAKE A NEW SONG
roses are red, violets are blue,
being mean is bad, spamming is too, REPORTED
you sure your not the six year old with that spelling? LMAO
Can you please do the up arrow to jump and the space to transmit
Unlike you, I like jumping with SPACE and transmitting consciousness with UP.
space,w and up jump and E or F or some other button transmit
Wow. You can be a real pain in the neck. Oof.
REDACTED
are you my mum?
No. I'm a completely different person.
The best game ever
The game is not working
I don't understand something about this game
NO! The rocket virus has spread from scratch to itch.io???!?!?!
I've never heard of it.
What's that?
Yeah, what is it?
idk what is it
Aja
What does aja mean?
I love the lil jump he does when the lifts reach the bottom TuT
But side note I did find a glitch you can just press up at the beginning of every level and it goes forward lol
But it doesn't... It's like a tree-maze. It literally moves you to the previous level so you could try another path - not forward
ohhhh okay that makes sense ig I just didn't notice bc I have the memory of a goldfish XD
pretty difficult to not be able to move while jumping. physics suck tbh. sorry.
thats the feature
like you can make such a good game like this is only 1 week
Go and play NES Castlevania. You could make a great game involving that kind of a movement. And it's even more limited in Castlevania, because there is no momentum.
like it a bunch! i love the way the robot's eyes change color each time you teleport to another level! :)
Try to make it so there is no error. I've done it before so I know it's possible.
Hard!!!!!
OST PLEASE
After 10 levels, I've went to another transmitter, pressed Up and.....
.....Well there goes 15 minutes of my life i'll never get back.
...what?
Great game!
Unfortunately, i also get the above call stack exceeded error after playing a few online levels.. :(
Actually, me too.
HA i got it!!!! and I don't😠
HES NOT IN THE GAMEEEEEEEEEEE
Um the making of video said that there is no bill but he said the robot is looking for his friend bill
yeah i played this after watching the video lol.
ok
Me too, bro!
Well, The Game Has Infinity Levels. So It Will Take Forever To Find Him.
Right.
right
There's an infinite number of levels, so reaching Bill is physically impossible.
i'm getting tired -_-
u right
yea thats right
about a week ago I watched your video and now I came across this game here
This is a very fun game. Since you made a platformer on unity it inspired me to try myself!
what about he makes a non infinite game where we find bill
Yeah. I wonder who Bill is.